Showing posts with label Hodginton-Smythe. Show all posts
Showing posts with label Hodginton-Smythe. Show all posts

Thursday, 17 April 2014

WEDNESDAY NIGHT IRREGULARS. YET ANOTHER WELCOME.

A little change of pace, instead of four painted zombies, thought I'd post about our little band of hobbynauts. Flavour of the moment is still Zombicide, which is great because I love this game. I'm half a tray of zombies into painting Season 1. The only trouble is that it has diverted my ATZ journey somewhat. Oh well.

Sheldon, our resident analist, got a load of missions online, the first 20 off the guillotine website I think. Had them bound by an e-doc company, BAM instant mission book. Gotta love them analist tendencies.

So out of this mission book, tonight we played mission number 12.
C12 AXES & ALLEYS. A mission by Lucas McDaniel.

"We are getting ready to leave the city, but we are making one last sweep through the neighbourhood looking for any supplies we can bring with us. There are lots of infected here....... I worry about stumbling upon a nest. We have to be careful."

OBJECTIVES.
Take all objective tokens. 5
Food Stocking. Find at least 1 Canned Food, 1 Bag of Rice and 1 Water cards.
Leave Town. Reach the Exit Zone.

SPECIAL RULES.
You've found the nest. One of the five objective tokens is blue, face down, so no one knows which one it is. When the blue token is revealed it's replaced with the blue spawn zone and immediately spawns. THIS IS NOT GOOD!

All five of the irregulars were in attendance.
Before I forget a big BZA WELCOME to Dave VanDam my latest follower, who runs the Round Dave's blog spot. Check out his blog it's very good.

TIME FOR SOME PICTURES!

MID GAME SHOT. WE ARE TRYING TO LURE ABOMINATION INTO A BUILDING

LURING ABOMINATION AWAY FROM THE POLICE CAR

THE TOLLMAN (LEFT) AND MORPH INTENT ON ZOMBIE SLAYING

SHELDON OUR RESIDENT ANALIST CONTEMPLATES HIS NEXT MOVE

HODGINTON-SMYTHE ARSING ABOUT AS USUAL


THAT'S ME THAT IS


WE FOUND THE NEST (BLUE SPAWN ZONE) AND THE BOARD FILLS QUICKLY

ENDGAME.JUST GOT TO GET TO THE EXIT

FACING DOWN THE ABOMINATION

We managed to complete the mission, in 3 hours including smoke breaks, losing THE TOLLMAN'S character early on but we resurrected him as a Zombivor. Everybody took a wound during the game, but 3 of us hit red level (43 kills). We found all the food stores and only lost Sheldon's character right at the end when he sacrificed himself so we could all get out. HERO.

Well I hope you all enjoyed this brief distraction as much as we did playing it.
That's all I got for this time dudes and dudettes, so in the words of the DUDE "take it easy".





Thursday, 27 February 2014

WEDNESDAY NIGHT IRREGULARS (WNI) KIND OF BAT REP

Managed to get some in game shots at this weeks gathering of the WNI.
This was mid game. I'm playing DEREK, to my left is Sheldon playing RAOUL.
To my right is Morph playing ELSA, opposite me is Hodginton-Smythe playing as NEEMA.
Just out of shot is the strangeness that is The Tollman playing as AMY.

This was about the Mid-point, DEREK (Yellow):I know unpainted minis: is about to pick up his second
Objective Token. His first Objective Token revealed a survivor to rescue/play as which was NED (Red)
in his Zombivore form. NEEMA (Burgundy) has just let rip with an assault rifle twice up the street.
RAOUL (Khaki) and AMY (Purple) are about to let loose with shotguns before clearing out with a
chainsaw. NED searched the Pimpmobile and found The Evil Twins (double shot pistols). They remind
of the scene in Resident Evil 2 (I think) when the S.T.A.R.S. offer the black guy a weapon and he reveals
his gold plated Desert Eagles and says "Please my shit is CUSTOM".

Toxic Abomination painted by Sheldon, pretty sweet for just a dip and Matt varnish. He's not finished
yet, going to look good later no doubt. It's only Sheldon and myself who paint out of our band of
Hobbynauts. The others are either too lazy or too scared to (don't ask).


These are Sheldon's Toxic Walkers, really cool now they have been based, had their spines picked
out and a dash of red wash added here and there. He didn't want to paint them properly as "they are
only board game pieces". I think time was also a major factor in his decsion to go down this route.
   We almost completed the mission, but the two and a half hour game turned into a three and a half hour game and time ran out on us. Some of us do have jobs you know. A great night was had by all, as usual, and we will gather to try and survive again next week. Zombicide seems to be our go to game at the moment, until I sort out the stuff for ATZ anyway. I don't know how regular these game night reports will be, or if anyone will show their faces next time, I'll try to take some shots every week but who knows.

   Remember the DUDE says "take it easy"