What's occurrin' then?
I know, it's been longer than usual since my last post. Progress has been really slow these last couple of weeks. Fighting some personal demons has taken up a fair bit of my time and energy, leaving me less than enthused to do anything. It's also been bloody hot and the bunker doesn't have air-conditioning, further reducing my enthusiasm for all things hobby.Right, enough moaning, we have a cultural mission that still needs completing.
Continuing our mission to bring some culture to the world of zombies, even if it has to be dragged in kicking and screaming. (It's more fun that way). I present you with another fantastic piece by the extremely talented Bryan Baugh. This one's called Loose Veins. Enjoy!
Painfully slow progress indeed. I have managed to cut a base and model the floor for the big storage shed. The base is cut from another placemat, bevelled and sanded. The floor is made from lolly sticks (popsicle sticks) which have been whittled and drilled to get them vaguely looking like old worn floorboards. Then PVA'ed directly to the base.
Once it's finished the shed will be hot glued into place and then maybe it might get some colour on it. When it's in situ, I should be able to finish the base with the old filler, PVA and sand combo.
A silver lining to my hobby cloud is that the WNI (Wednesday Night Irregulars) has still been meeting with a regularity that belies our name. As Zombicide is our go to game at the moment, Sheldon purchased the Ultimate Survivors set. We've even used them in anger. Unpainted! (Shock horror!). Very nice figures and their starting skills are excellent.
Having played Zombicide weekly for the last couple of years, we're getting pretty good at it now. TCM, Prison Outbreak and Rue Morgue add loads of variety and replayability. To be honest, we haven't really scratched the surface of Rue Morgue yet. Only played the crows once, same with the V.I.P. zombies. Not used the new zombivor rules yet or any of the new celebrity survivors.
Even though we have a lot more of Zombicide to explore, Sheldon felt the need to bring along another zombie game. It wasn't out of the blue, we had discussed trying it out at some point. The game in question was Dead of Winter.
A completely different kind of game to Zombicide. Crossroads is a new series from Plaid Hat Games that tests a group of survivors' ability to work together and stay alive while facing crises and challenges from both outside and inside.
Dead of Winter is the first game in this series. It puts 2-5 players together in a small weakened colony of survivors in a world where most of humanity are either dead or diseased, flesh craving monsters. Each player leads a faction of survivors with dozens of different characters in the game.
Dead of Winter is a meta-cooperative psychological survival game. This means the players are working together toward one common victory condition - - but for each individual player to achieve victory, they must also complete their personal secret objective. This secret objective could relate to a psychological tick that's fairly harmless to most others in the colony, a dangerous obsession that could put the main objective at risk, a desire for sabotage of the main mission, or worst of all : vengeance against the colony!
Certain games could end with all players winning, some winning and some losing, or all players losing. Work toward the groups goal but don't get walked all over by a loudmouth who's only looking out for their own interests!
A little more abstract than Zombicide, more card driven but still a lot of fun. The game uses card flat figures instead of mini's but that doesn't detract from the enjoyment. The secret objective mechanic is brilliant as you don't know who to trust. All in all, a fun nights gaming. The only drawback is it can't be played solo. I can see this making a semi-regular appearance at the WNI weekly meet ups.
Hopefully, I can be a bit more focused and productive over the following weeks. Thanks for bearing with me.
Well, I guess that's all I got for this time dudes and dudettes. So until next time follow the DUDE'S example and "take it easy".
I know, it's been longer than usual since my last post. Progress has been really slow these last couple of weeks. Fighting some personal demons has taken up a fair bit of my time and energy, leaving me less than enthused to do anything. It's also been bloody hot and the bunker doesn't have air-conditioning, further reducing my enthusiasm for all things hobby.Right, enough moaning, we have a cultural mission that still needs completing.
Continuing our mission to bring some culture to the world of zombies, even if it has to be dragged in kicking and screaming. (It's more fun that way). I present you with another fantastic piece by the extremely talented Bryan Baugh. This one's called Loose Veins. Enjoy!
CHECK OUT THOSE BIG RED EYES. |
THE FLOOR FROM ABOVE. |
Once it's finished the shed will be hot glued into place and then maybe it might get some colour on it. When it's in situ, I should be able to finish the base with the old filler, PVA and sand combo.
NOT QUITE SQUARE, EH! |
FRONTAGE ON THE BASE. |
A silver lining to my hobby cloud is that the WNI (Wednesday Night Irregulars) has still been meeting with a regularity that belies our name. As Zombicide is our go to game at the moment, Sheldon purchased the Ultimate Survivors set. We've even used them in anger. Unpainted! (Shock horror!). Very nice figures and their starting skills are excellent.
YOU CAN RELY ON THESE IN A CRISIS |
Having played Zombicide weekly for the last couple of years, we're getting pretty good at it now. TCM, Prison Outbreak and Rue Morgue add loads of variety and replayability. To be honest, we haven't really scratched the surface of Rue Morgue yet. Only played the crows once, same with the V.I.P. zombies. Not used the new zombivor rules yet or any of the new celebrity survivors.
Even though we have a lot more of Zombicide to explore, Sheldon felt the need to bring along another zombie game. It wasn't out of the blue, we had discussed trying it out at some point. The game in question was Dead of Winter.
A completely different kind of game to Zombicide. Crossroads is a new series from Plaid Hat Games that tests a group of survivors' ability to work together and stay alive while facing crises and challenges from both outside and inside.
Dead of Winter is the first game in this series. It puts 2-5 players together in a small weakened colony of survivors in a world where most of humanity are either dead or diseased, flesh craving monsters. Each player leads a faction of survivors with dozens of different characters in the game.
Dead of Winter is a meta-cooperative psychological survival game. This means the players are working together toward one common victory condition - - but for each individual player to achieve victory, they must also complete their personal secret objective. This secret objective could relate to a psychological tick that's fairly harmless to most others in the colony, a dangerous obsession that could put the main objective at risk, a desire for sabotage of the main mission, or worst of all : vengeance against the colony!
Certain games could end with all players winning, some winning and some losing, or all players losing. Work toward the groups goal but don't get walked all over by a loudmouth who's only looking out for their own interests!
A little more abstract than Zombicide, more card driven but still a lot of fun. The game uses card flat figures instead of mini's but that doesn't detract from the enjoyment. The secret objective mechanic is brilliant as you don't know who to trust. All in all, a fun nights gaming. The only drawback is it can't be played solo. I can see this making a semi-regular appearance at the WNI weekly meet ups.
Hopefully, I can be a bit more focused and productive over the following weeks. Thanks for bearing with me.
Well, I guess that's all I got for this time dudes and dudettes. So until next time follow the DUDE'S example and "take it easy".
MAny congratulations on the milestone good Sir, although I am sorry to hear that things are not going entirely to plan. Still progress is progress and the shed is coming along nicely.
ReplyDeleteThanks Sir Michael.
DeleteAny progress is good but it feels glacial at the moment. I'm sure things will improve, like the DUDE I must abide.
Congrats on your 100th post Bob... here' to the next 100 :-) Great looking shed WIP and a fascinating look at a game I've not heard of before. It looks rather complicated tbh but clearly very character driven and a lot of fun in a group.
ReplyDeleteThanks Bk.
DeleteGiven it was our first go, Dead of Winter was great fun, even whilst working things out as we went. Changes the group dynamic from the all out co-operative style of Zombicide to a still co-operative but much more paranoid and mistrustful one. Great fun for a change of pace.
100 posts is a good cause for celebration, Bob. Well done, mate, and here's to many more.
ReplyDeleteI have looked at "Dead of Winter" on Amazon but was put off by its lack of solo play rules. I suspect I'll let it pass and stick with Zombicide. That said, I'm glad you enjoyed it.
Thanks Bryan.
DeleteDead of Winter really does need a group to enjoy fully Dude, I think your right to let it pass.
The terrain DIY is looking bloody brilliant, and the graphics on those card figures looks top notch.
ReplyDeleteOther than that, nowt's occurin' at my end ;)
Thanks Roy.
DeleteThe production of the whole game was really nice to be fair. I don't know about nowt, that paint table looked pretty busy dude!
Congratulations on the big 100! Here's to the next 100!
ReplyDeleteThanks Gordon.
DeleteVery kind of you sir.
Congratulations on the 100! Keep them coming.
ReplyDeleteNice work on the shed as well. Looks good.
Thanks Mike.
DeleteThe shed is progressing slowly, very slowly.
Congratulations on 100 Bob! The shed looks great! Here is a tip to square up scratch built buildings legos. Use legos to make a corner several legos high then used that to square up the corners of your buildings when gluing them.
ReplyDeleteDead of winter is a great game!
Thanks Robert.
DeleteThat's a great tip. It was OK until I stuck all the coffee stirrers to it, they kind of warped it a little.
DOW was great fun, will definitely be playing it again.
Congrats on the 100th post! I've got 62 to go to catch up to you.
ReplyDeleteThe shed's looking good! Can't wait to see the finished piece. I'm agreeing with Bryan on Dead of Winter, no solo rules makes it a pass.
Thanks Major.
DeleteThe speed your going, it won't be long until you hit triple figures yourself.
Remember you've started over again too.
No solo rules was the only drawback with it.
Congratulations on reaching the milestone of 100 posts !
ReplyDeleteThanks Joe.
DeleteVery kind of you.
Woo congrats on the 100 milestone dude. Dead of Winter sounds cool. Dude I wished we lived nearer to each other. The Storage shed is looking awesome mate. Nice progress!!
ReplyDeleteThanks Simon.
DeleteDead of Winter is a pretty good game, it's not Zombicide, more resources management and building defences rather than slaying zombies. Well the first mission was anyway.
Makes it more tactical then by the sounds of it good stuff.
DeleteSort of, you have to gather food to feed the colony as well as completing the main mission. At the same time building barricades to keep the zombies out, trying to find weapons and other survivors, all the while keeping your secret mission on course too.
DeleteGratz Dude! to your 100th post :) and the house model is coming along nicely great work.
ReplyDeleteThanks Andre.
DeleteIt's getting there, rather slowly though.
A bit late, but congrats on your 100th post my good man!!!
ReplyDeleteThanks Ray.
DeleteBetter late than never dude!
Congrats on your 100th post, here's to a 100 more. ^_^
ReplyDeleteNice work on the shed too. You should try doing dioramas involving zombies to complement all the cool work you do on terrains/buildings.
Thanks F.E.M.
DeleteWhen I have enough terrain and buildings there will be some game reports. I'm sure there will be, honest. That's a great idea to ponder on until then though.